Breaking Mad

The Cook is dead. The pure quality drug crystal meth that he has put out on the street in collaboration with his accomplice, the mysterious Criminal Mastermind, has long been worshipped by his customers – and chased after by the authorities… in vain. As smart and dedicated members of Berlin’s specialist drug enforcement force you have been working relentlessly for years to put the elusive duo in jail. With the Mastermind being unaware of the Cook’s sudden death, you quickly grasp that the only chance of catching him is through impersonating the ingenious chemist: 99% purity was the Cook’s signature. But this stuff is highly perishable! You have got only one hour to prepare the Cook’s final batch and catch the mastermind.

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